Pavel,

It sounds like you're trying to do hardware development, and the SDK
isn't really designed for this. You can modify the source and,
assuming you have a developer device, flash your new system on to your
device.

Its unlikely that any device will ever support simultaneous access to
the SD card by the device and a host computer. The file system of the
SD card (FAT32) is not designed for this type of multi-host access.

Cheers,
Justin
Android Team @ Google

On Oct 27, 3:59 pm, Pavel Antokolsky aka Zigmar <[email protected]>
wrote:
> On Oct 24, 6:35 pm, "Justin (Google Employee)" <[email protected]>
> wrote:
>
> > In 1.0 you don't have access to theUSBport via the Java API layer.
> > What is the goal of your project?
>
> Hello Justin,
> I'm unsure what Chamika is doing, but I have a similar problem. My app
> needs to communicate with a hardware device (an embedded device,
> running WindowsCE and acting asUSBhost). Currently, I'm kinda stuck
> because I can't figure out how to do this. I was hoping to accomplish
> this by making my app write and read to files at SD Card, while the
> other device would access those files via mass storage interface, but
> as discovered recently (discussed in this topic:http://tinyurl.com/6xxovg)
> an android app can't write on SD card while it is accessible viausb
> (at G1 unit at least). Could you suggest some direction to look at,
> please?
>
> Best Regards,
> Zigmar
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