i found out how to make 2d over 3d. It's in the android samples... look for this thread '2D over 3D'
Franck On Dec 15, 2:21 pm, rollbak <roll...@gmail.com> wrote: > Ok, thanks. But why is still in the docs? It is planned to enable it > in a near future? > > I really need to mix 2d with 3d in my apps. > > Which do you think is the best way to achieve it? > > Thanks, > > Lucas > > On Dec 15, 10:55 am, Romain Guy <romain...@google.com> wrote: > > > Hi, > > > This is a feature that we disabled in Android 1.0. You cannot use it > > at the moment. > > > On Mon, Dec 15, 2008 at 1:07 PM, rollbak <roll...@gmail.com> wrote: > > > > Hello, > > > > I was wondering how is the way to use the Canvas constructor that > > > receives a GL context as parameter: > > > Canvas(GL gl) > > > Construct a canvas with the specified gl context. > > > > And also which is the intention of this to exist. Does it let me use > > > normal canvas methods to draw over OpenGL? that way is how i can mix > > > 2d with 3d? > > > > Thanks in advance, > > > > Lucas > > > -- > > Romain Guy > > Android framework engineer > > romain...@android.com > > > Note: please don't send private questions to me, as I don't have time > > to provide private support. All such questions should be posted on > > public forums, where I and others can see and answer them --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---