One object should be displayed in front of 2 objects with transparent
textures. The object in front should not be transparent, but I can not
disable  transparent textures for that object. I try with

gl.glColor4f(0.7f, 0.7f, 0.7f, 1f); and

 gl.glDisable(GL10.GL_BLEND);

This has however no effect and the object in front is still
transparent. What should I do to disable transparent textures for this
object?

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