Just tested this on my Motorola XOOM with Android 3.0.1 and it is using the icon.png from res/drawable-hdpi even though the device is mdpi.
On 3 Juli, 10:05, Federico Carnales <fedecarna...@gmail.com> wrote: > On May 23, 7:49 pm, Dianne Hackborn <hack...@android.com> wrote: > > > Don't force the Xoom to use hdpi. You will be inconsistent with every other > > app, all of which are using the Xoom's correct density which is mdpi. > > > Why do you want to do this? > > > As I've said, Galaxy Tab made a design decision to use a larger density and > > thus have a blown up UI. Again use the density the device reports so you > > are consistent with the UI in the rest of the device. > > > Trying to play games like this is only going to lead to pain. Use the > > density the device reports. > > Doesn't the stock Honeycomb Launcher force HDPI drawables for the app > icons? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en