Hi,

I have a problem with an app using the LocationManager, to get location 
fixes via GPS on a user defined interval. I'm originally tested the app on 2 
devices (Galaxy S running Eclair, and Asus Transformer tablet running 
Honeycomb 3.0.1).

After I updated the Galaxy S) from Eclair to Gingerbread and the Asus 
Transformer tablet from Android 3.0 to Android 3.1, I noticed that my GPS 
was not working properly anymore. 
On both devices, it can now take several minutes (up to half an hour) to get 
a location fix.
Before the upgrade, both devices were working fine before, and I never saw 
this behavior.

The app that I'm testing uses the LocationManager to request location 
updates on a user-defined interval. 
I see the GPS icon blinking, but it doesn't get a fix. When I open other 
apps (Google Maps, Navigation, GPS Status.....) it also takes a really long 
time to get a fix.
Sometimes it does get regular fixes, but sometimes, it can take half an 
hour.

Is it possible that my app can somehow be responsible for causing the GPS to 
get a lousy fix  (and also impacting other apps) ? 
The only thing I noticed on the app is that in a particular corner case, 
multiple threads can requestLocationUpdates from the locationManager.
This is currently marked as a bug (as it should do these calls sequentially, 
but I was just wondering if doing these calls multi-threaded can explain the 
bad GPS fixes, and if doing these calls can result in other apps having GPS 
issues as well.

Regards,
Davy

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