Just out of curiosity, what are you wanting to do? I am currently researching freeze issues that have to do with the SoundPool. Seems like it's got some memory issues.
On Jul 20, 5:08 am, Tim <tim.ka...@gmail.com> wrote: > Guys, > > Just want to got callback after SoundPool played a sound. But > unfortunately, I found the SoundPool.play() is asynchronized ... and > no oncomplete listener like mediaplayer ... Any good idea? > > -- Tim -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en