Just out of curiosity, what are you wanting to do? I am currently
researching freeze issues that have to do with the SoundPool. Seems
like it's got some memory issues.

On Jul 20, 5:08 am, Tim <tim.ka...@gmail.com> wrote:
> Guys,
>
> Just want to got callback after SoundPool played a sound. But
> unfortunately, I found the SoundPool.play() is asynchronized ... and
> no oncomplete listener like mediaplayer ... Any good idea?
>
> -- Tim

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