> The problem possibly caused by using GLSurfaceView (from the API
> Demos) as a preview surface. Is it possible to avoid that?

Don't know, I use a SurfaceView but no OpenGL, so maybe the hardware
acceleration and buffers on the G1 make the difference when using
OpenGL. I have no experience with that.

On Dec 20, 10:37 am, Boshik <bos...@gmail.com> wrote:
> Thank you very much! Now it works! in the emulator BUT on my G1 it
> shows only black screen.
> The problem possibly caused by using GLSurfaceView (from the API
> Demos) as a preview surface. Is it possible to avoid that?

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