Exactly what I was looking for :D

Thank you very much good sir!

On 2 août, 11:27, Mark Murphy <mmur...@commonsware.com> wrote:
> Use conditional class loading to only reference hasVibrator() from
> class that will be used on Honeycomb. You can see an example of that
> here:
>
> https://github.com/commonsguy/cw-android/tree/master/Menus/ActionBarBC
>
> I have a HoneycombHelper class that uses getActionView() on MenuItem.
> I only reference that class when I am on Honeycomb. Older devices
> never load the class and therefore never get the VerifyError.
>
>
>
>
>
>
>
>
>
> On Mon, Aug 1, 2011 at 2:42 PM, bbbreimmm <vezin...@gmail.com> wrote:
> > Hi!
>
> > I'm currently working on an Android port of an iOS game for the studio
> > I'm am working at. I am trying to incorporate the in-gamevibration
> > function we have inside the original project and I am kind of running
> > into a wall with that right now. In our main menu screen we have an
> > option for the user to turn on and off thevibrationas he pleases. If
> > the device cannot support that feature, we simply put an "unavailable"
> > tag right next to it instead of the selection button. We want the
> > application's minSdkVersion to be 4. Searching around the google group
> > and Stack Overflow, I have found that prior to Honeycomb all devices
> > should be equipped with this feature. On the other hand, for devices
> > with API Level 11 and up I need to verify that the device the
> > application is currently running on actually has a vibrator. I began
> > writing this little code snippet:
>
> >    public boolean CanVibrate()
> >    {
> >        int mCurrentApiVersion = android.os.Build.VERSION.SDK_INT;
>
> >        if (mCurrentApiVersion >= 11 /
> > *android.os.Build.VERSION_CODES.HONEYCOMB*/)
> >        {
> >                return mVibrator.hasVibrator();
> >        }
> >        else
> >        {
> >                return true;
> >        }
> >    }
>
> > Since the hasVibrator() function didn't exist before HoneyComb, I fear
> > the game will crash at runtime or will not boot at all on older
> > versions... I have no idea how thisverificationcan be made and work
> > on all those very different devices. Any clue how this could be
> > solved?
>
> > Thanks in advance!
>
> > --
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>
> --
> Mark Murphy (a Commons 
> Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> Android Training in NYC:http://marakana.com/training/android/

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