Hello Paul,

no, i have tried to keep within java. Since this is my first game:
Do the "big ones" also use c(++) in the way you have described?
Does it seamless integrate in Eclipse, or is it very complicated to do
so?

Kind regards,
Peter

On 2 Aug., 04:00, Paul Turchenko <paul.turche...@gmail.com> wrote:
> First guess: have you tried moving heavy stuff to C/C++ and linking
> via JNI?
>
> On Jul 31, 3:35 pm, Peter Pippinger <pe...@pippinger.de> wrote:
>
>
>
>
>
>
>
> > Hello,
>
> > I have now completed my first app 
> > (https://market.android.com/details?id=com.pippinger.android.frogthisw...).
> > For the music I was working withhttp://www.warmplace.ru/soft/sunvox/which
> > is a very powerful synthesizer in my opinion.
> > I think the chiptunes-style fits best for android-apps.
> > On the other side it takes much memory for having long music in the app if
> > you are insert it by .ogg or something like that.
>
> > So my question: is it possible to do some synthesizer-calculation in Java
> > for the music with not to much CPU-consumption?
> > Maybe you have some links (maybe also to some apps which are doing something
> > like this)?
>
> > Thanks a lot and kind regards,
> > Peter

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to