Hello Paul, no, i have tried to keep within java. Since this is my first game: Do the "big ones" also use c(++) in the way you have described? Does it seamless integrate in Eclipse, or is it very complicated to do so?
Kind regards, Peter On 2 Aug., 04:00, Paul Turchenko <paul.turche...@gmail.com> wrote: > First guess: have you tried moving heavy stuff to C/C++ and linking > via JNI? > > On Jul 31, 3:35 pm, Peter Pippinger <pe...@pippinger.de> wrote: > > > > > > > > > Hello, > > > I have now completed my first app > > (https://market.android.com/details?id=com.pippinger.android.frogthisw...). > > For the music I was working withhttp://www.warmplace.ru/soft/sunvox/which > > is a very powerful synthesizer in my opinion. > > I think the chiptunes-style fits best for android-apps. > > On the other side it takes much memory for having long music in the app if > > you are insert it by .ogg or something like that. > > > So my question: is it possible to do some synthesizer-calculation in Java > > for the music with not to much CPU-consumption? > > Maybe you have some links (maybe also to some apps which are doing something > > like this)? > > > Thanks a lot and kind regards, > > Peter -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en