Use 9-patch images to have them scaled properly. As for the rest of it use a game engine. They do most of the work for you. I use http://www.andengine.org but you can use any other you like. Try Googling "Android game engine".
Thanks On Sun, Aug 21, 2011 at 10:12 PM, Zwiebel <hunzwie...@gmail.com> wrote: > How do I can make, for example if the user clicks at the 50,50 > coordinates on the 800x480 resolution screen, will it be on the > appropriate resolution on the 480x320 resolution screen too? I read on > the internet that I need to make my game for only one resolution, and > then scale the touches, and the images up, or down. But how I can do > this scale? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- ------------------ Raghav Sood CEO/Founder/Owner/Dictator/Tyrant at Appaholics (Basically all titles required to have complete control) http://www.raghavsood.com/ https://market.android.com/developer?pub=Appaholics http://www.appaholics.in/ -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en