ops, I forgot the resources:

Bitmap bitmap;
bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.image);
bitmap = Bitmap.createScaledBitmap(bitmap, bitmap.getWidth(),
bitmap.getHeight(), false); //if you want to make it scaleble


Note: If you are creating this bitmap from the class of your main activity,
you can get the resources only by calling the "getResources()" (without
context).
I think you may be getting this problem cause of the context.getResources().
If you need to create the bitmap outside the class of your main activity you
set a parameter for the method (or the constructor) of the class will create
the bitmap like this:

public Bitmap CreateBitmapFactory (Resources res, int bitmapResourceId )
{
     return BitmapFactory.decodeResource(res, bitmapResourceId );
}

You should call it from your main Activity class for example:

Bitmap bmp = object.CreateBitmapFactory( gerResources(), R.drawable.image);

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