BitmapFactory.decodeFile() works, so I guess I'll use that for files and decodeStream() for images included in my assets.
On Oct 8, 4:08 pm, clark <clarkd...@gmail.com> wrote: > I'm currently working on a Live Wallpaper that uses OpenGL and ran > into a problem with decodeStream() always returning null. I've had no > problem when working with images in my assets folder, but I am adding > an option to load an image from the SD card. I get file information > from the gallery and turn that into an absolute path, which I have > verified is correct. Here is the snippet of code which loads the > image: > > Texture tex = new Texture(); > BitmapFactory.Options opts = new BitmapFactory.Options(); > // first lets check the dimensions of the image without > loading it > opts.inJustDecodeBounds = true; > BitmapFactory.decodeStream(is, null, opts); > > tex.mBmpWidth = opts.outWidth; > tex.mBmpHeight = opts.outHeight; > tex.mTexWidth = Utils.nextPowerOf2(opts.outWidth); > tex.mTexHeight = Utils.nextPowerOf2(opts.outHeight); > > Log.i("LWP", "Image size = (" + tex.mBmpWidth + "," + > tex.mBmpHeight > + > ") Texture size = (" + tex.mTexWidth + "," + > tex.mTexHeight + > ")"); > > opts = new BitmapFactory.Options(); > > try { > tex.mBitmap = BitmapFactory.decodeStream(is); > } catch (OutOfMemoryError e) { > } > > Texture is just a static class which has the members shown above. The > first call to decodeStream() where I get the outWidth and outHeigt > works but when I try to decode the image to a bitmap it returns null. > > I've tried using a BufferedInputStream and still get the same > results. I've read several entries on SO and here about this > returning null but nothing has offered a remedy to this. > > Any Ideas? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en