Makes sense. So something like: canvas.save canvas.scale // do drawing... canvas.restore
? Or is there some other way to increase the canvas bounds that I should be using? Thanks, Stephen On Oct 11, 6:15 am, TreKing <treking...@gmail.com> wrote: > On Mon, Oct 10, 2011 at 11:13 PM, stephen <stephen.trai...@gmail.com> wrote: > > How do you set the bounds of the custom imagery so that calls > > to drawCompass set the required bounds on the canvas object? > > You could try saving the current state of the Canvas, doing your drawing, > then restoring it. > > --------------------------------------------------------------------------- > ---------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en