Hey I am new to the android game development please reply with some get
started tips as I am very much new bee here for graphics and gaming physics
theory . Kindly help me to get some basic kick start. I shall be thankful to
you .

On Tue, Oct 11, 2011 at 9:32 PM, calderwa
<alancalderwoo...@googlemail.com>wrote:

> Nope, 'fraid not. That code seems if anything to makes things a little
> worse for me = intermittent screen glitches, with rectangular areas
> garbled, and the less frequesnt hangup for a second or so, with the
> even less frequent reboot. I am using Samsung Galaxy S, 2.3.3, so
> clearly not restricted to HTC. All hangs seem to be locking problems
> in SharedBufferStack.
> glFlush calls have no effect on my problem. Switching from
> glDrawArrays to VBOs and glDrawElements had no effect.
>
> This bug is SO bad and i have spent SO long on it now that I am pretty
> much at the stage of junking many months of work and not publishing
> the openGL version of my app.
>
> This comes on top of unacknowledged problems in java 2d drawing
> routines, the ridiculous DirectBuffer problem in 3.0+ where it
> allocates 4* as much memory as you ask for. The list is nearly
> endless.
>
> Apple, here I come?
>
>
> On Aug 13, 8:18 am, Herko Lategan <herko.late...@gmail.com> wrote:
> > Guys!!!!! *SOLUTION*!!!!
> >
> > I finally *found the solution* while watching one of the Google IO talks!
> I
> > have been struggling with this problem for over 2 months now, while
> > developing on my HTC Desire, and it made me so demotivated knowing my
> > application will freeze randomly for some users! But after hours of
> > searching I found a solution done by a Google Developer!
> >
> > *solution*:
> >
> > Here is the link to the solution for GLSurfaceView,
> http://replicaisland.googlecode.com/svn/trunk/src/com/replica/replica...
> > Search for *mSafeMode, **check all the results*, he gives a description
> as
> > to why the error occurs (it is because of broken drivers for certain
> > chipsets).
> >
> > I have downloaded the source for this game, so if the links disappear you
> > can email me and I'll be happy to share.
> >
> > Good luck to everyone!
>
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