Hey I am new to the android game development please reply with some get started tips as I am very much new bee here for graphics and gaming physics theory . Kindly help me to get some basic kick start. I shall be thankful to you .
On Tue, Oct 11, 2011 at 9:32 PM, calderwa <alancalderwoo...@googlemail.com>wrote: > Nope, 'fraid not. That code seems if anything to makes things a little > worse for me = intermittent screen glitches, with rectangular areas > garbled, and the less frequesnt hangup for a second or so, with the > even less frequent reboot. I am using Samsung Galaxy S, 2.3.3, so > clearly not restricted to HTC. All hangs seem to be locking problems > in SharedBufferStack. > glFlush calls have no effect on my problem. Switching from > glDrawArrays to VBOs and glDrawElements had no effect. > > This bug is SO bad and i have spent SO long on it now that I am pretty > much at the stage of junking many months of work and not publishing > the openGL version of my app. > > This comes on top of unacknowledged problems in java 2d drawing > routines, the ridiculous DirectBuffer problem in 3.0+ where it > allocates 4* as much memory as you ask for. The list is nearly > endless. > > Apple, here I come? > > > On Aug 13, 8:18 am, Herko Lategan <herko.late...@gmail.com> wrote: > > Guys!!!!! *SOLUTION*!!!! > > > > I finally *found the solution* while watching one of the Google IO talks! > I > > have been struggling with this problem for over 2 months now, while > > developing on my HTC Desire, and it made me so demotivated knowing my > > application will freeze randomly for some users! But after hours of > > searching I found a solution done by a Google Developer! > > > > *solution*: > > > > Here is the link to the solution for GLSurfaceView, > http://replicaisland.googlecode.com/svn/trunk/src/com/replica/replica... > > Search for *mSafeMode, **check all the results*, he gives a description > as > > to why the error occurs (it is because of broken drivers for certain > > chipsets). > > > > I have downloaded the source for this game, so if the links disappear you > > can email me and I'll be happy to share. > > > > Good luck to everyone! > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en