Any ideas why adding this code to my scene causes nothing to show up?

gl.glEnable(GL10.GL_LIGHTING);

float[] LightAmbient= { .9f,.9f, .9f, 1.0f };
float[] LightDiffuse= { .8f, .8f, .8f, 1.0f };
float[] LightPosition= { 0.0f, 0.0f, 0.0f, 1.0f };

gl.glLightfv(GL10.GL_LIGHT1, GL10.GL_AMBIENT, LightAmbient, 0);
gl.glLightfv(GL10.GL_LIGHT1, GL10.GL_DIFFUSE, LightDiffuse, 0);
gl.glLightfv(GL10.GL_LIGHT1, GL10.GL_POSITION, LightPosition, 0);

gl.glEnable(GL10.GL_LIGHT1);

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