Enable the opengl debugging so that output goes to the logcat.  It
will also cause an exception to break execution if an opengl error
occurs.

On Thu, Oct 27, 2011 at 3:02 AM, Affine Studios <affinestud...@gmail.com> wrote:
> We're having an issue with our app/game on what seems to be many HTC
> devices where a blank screen will occur (our app is a native opengl
> app) and from what we've heard from users is that it will force
> close..either after a few seconds or when they back out. The cause of
> the close is an ANR in GL surface view....
>
> Has anyone encountered this issue with HTC or other devices and can
> shed some light on this? Our game works flawlessly on many devices but
> seems to crash on many HTC devices.
>
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-- 
John F. Davis

独树一帜

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