Do you use sub-sampling to create the first bitmap? Can you save the decoded image to a file and add it to gallery? You could then use gallery system app to look at it in great detail. Try zooming-in to see whether you have lost some details or not.
Daniel On 7 December 2011 15:17, Jovish P <android.f...@gmail.com> wrote: > In our app we are converting a Base64 string to Bitmap. Assigning this > bitmap to an imageview. The problem is > the clarity of the image is not good but when I load it in a browser like > firefox the clarity is good but at the same time when > we load in the mobile native browser the clarity is not good. Any idea how > to improve the clarity of the image. Is any attributre I am missing to set > properly? > This is my code > > byte[] decodedByteArray = Base64.decode(base64String); > Bitmap decodedBitMap = > BitmapFactory.decodeByteArray(decodedByteArray, 0, decodedByteArray.length); > imageview.setImageBitmap(decodedBitMap); > > Attaching the screenshots too ... > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- Daniel Drozdzewski -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en