It generates utterly broken UIs on display of various sizes and densities.

On Mon, Dec 12, 2011 at 11:33 AM, Julian <julian.vergelded...@gmail.com>wrote:

> Also, there are many different parts of the SDK that CAN be misused:
> nesting too many LinearLayouts together, running blocking operations
> on the UI thread, loading large bitmaps into memory, etc.  What makes
> AbsoluteLayout different in particular?
>
> --
> You received this message because you are subscribed to the Google
> Groups "Android Developers" group.
> To post to this group, send email to android-developers@googlegroups.com
> To unsubscribe from this group, send email to
> android-developers+unsubscr...@googlegroups.com
> For more options, visit this group at
> http://groups.google.com/group/android-developers?hl=en
>



-- 
Romain Guy
Android framework engineer
romain...@android.com

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to