It generates utterly broken UIs on display of various sizes and densities. On Mon, Dec 12, 2011 at 11:33 AM, Julian <julian.vergelded...@gmail.com>wrote:
> Also, there are many different parts of the SDK that CAN be misused: > nesting too many LinearLayouts together, running blocking operations > on the UI thread, loading large bitmaps into memory, etc. What makes > AbsoluteLayout different in particular? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Romain Guy Android framework engineer romain...@android.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en