Hi, We can see many new Android devices with 16M colors.
The most used color depth when drawing on offscreen bitmaps is 16bpp, which results in 64K colors. Is there a way to take benefit of all 16M capable colors of these devices? In iOS i create a 32bpp bitmap and the results are far better than if i created a 16bpp bitmap. I tried to do the same on Android, creating a Bitmap.Config.ARGB_8888, but the results are the same of creating a RGB_565. Thanks for your thoughts. guich -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en