As an aside, I've always wondered about the performance impact of all
the logging that goes on. My Galaxy Tab spews out logs like it's in a
research lab, and it's a slow as molasses at times.
On 12/14/2011 11:56 PM, btschumy wrote:
I've recently started debugging an OpenGL-based app on Android 3.2.
Each time I call requestRender() on my GLSurfaceView I get the
following in LogCat:
12-13 07:22:20.380: I/GLThread(24032): waiting tid=11 mHaveEglContext:
true mHaveEglSurface: true mPaused: false mHasSurface: true
mWaitingForSurface: false mWidth: 1280 mHeight: 683 mRequestRender:
false mRenderMode: 0
This didn't happen on 2.3 devices.
This is just an informational message, but is clogs up the log file
and surely has some effect on performance when trying to draw at high
frame rates.
The renderMode on the GLSurfaceView is RENDERMODE_WHEN_DIRTY so I need
to explicitly call requestRender when I want the surface redrawn.
Any thoughts on the message and how to get rid of it?
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