Please, helpme or post some tips!! 2011/12/21, Gilberto Cuba R <gcubar2...@gmail.com>: > Hello colleagues, > > I'm trying to simulate the HTML5 Canvas behaviour on Android. In > order to achieve this, I have created several classes that inheritate > from View, and therefore have "THEIR OWN" canvas, wich is not shared, > (and please correct me if I'm wrong) that is, that all my inherited > View classes have a Canvas that is not relationed with other instance > classes. So, I've named this classes after the figures, for instance: > MyLine, MyCircle, MyRectangle, MyPolygon, etc. When it comes to > drawing > this figures I have no problem at all because all I do is overwrite > the onDraw() method and no harm done. Only that the canvas I'm > currently drawing is the same as in the figure. > > All this mess has its inconveniences, or at least is coming out as > so, > for I also mean to implement a MyClip() class, allowing it to > properly > apply to the canvas's drawClip method when it is leveled with the > other > figures, any other way, it doesn't work out as expected. And well, > such > like this one I have other troubles for not being able to acces the > Canvas of the Parent on my class. > > Any suggestions on the path I should follow, or at least some > reajustment in the classes desing so I can reach my goal? > > Thank you for advance. > > Gilberto Cuba >
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