On Dec 26, 8:52 am, the_edge123 <theedge...@gmail.com> wrote: > On Dec 26, 11:05 am, bob <b...@coolfone.comze.com> wrote:> What is the best > way to learn OpenGL ES 2.0 for Android? > > What kind of tutorial are you looking for ? are you a beginner ? > What did you already find ?
This is really good too: http://en.wikibooks.org/wiki/GLSL_Programming/Vector_and_Matrix_Operations Plus, I wrote my own shader: private final String mFragmentShader = "precision mediump float;\n" + "varying vec2 vTextureCoord;\n" + "uniform sampler2D sTexture;\n" + "void main() {\n" + "vec2 center = vec2(0.5,0.5);\n" + "float intensity = 1.0 - distance(vTextureCoord,center);\n" + " gl_FragColor = texture2D(sTexture, vTextureCoord) * vec4(0.0, 1.0, 0.0, 1.0) * intensity;\n" + "}\n"; Here's a pic of it: http://i1190.photobucket.com/albums/z449/m75214/122711002015.jpg -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en