Dianne!  Brilliant answer!  Thank you very much!

Pressing my luck, where does that translation happen?  RootView?
Activity?

Many thanks!
  -blake

On Jan 10, 6:23 pm, "Dianne Hackborn" <hack...@android.com> wrote:
> The framework translates raw trackball events into DPAD events if nobody
> consumes the trackball event.
>
> At this time Android only supports devices that have a touch screen.  The
> trackball is optional, and can be replaced by a DPAD.
>
>
>
> On Sat, Jan 10, 2009 at 5:21 PM, blake <blake.me...@gmail.com> wrote:
>
> > mmmm... it appears that I was mistaken.  Both trackball movement and
> > screen taps generate MotionEvents.  They are delivered completely
> > differently, though Trackball events through dispatchTrackballEvent,
> > and touch events through dispatchTouchEvent.
>
> > I remain mystified by how the trackball is handled.  It begins to look
> > as if it generates MotionEvents exactly as the touch screen does.
> > Presumably, clicking it generates a KEYCODE_DPAD_CENTER event.  How do
> > you generate a KEYCODE_DPAD_UP on, e.g., a G1?
>
> > -blake
>
> > On Jan 10, 4:40 pm, blake <blake.me...@gmail.com> wrote:
> > > I notice that TrackballEvents are different that MotionEvents, and it
> > > makes me wonder what happens on a device that does not support a touch
> > > screen.
>
> > > Suppose I have an Etch-a-Sketch application, that allows me to do
> > > crude drawings on my screen.  With the G1 phone, I just watch for
> > > MotionEvents and draw them.
>
> > > Can anyone confirm (or deny) that, on a device that doesn't have a
> > > touch screen, my application will not work?  Or, possibly, might
> > > trackball events appear as MotionEvents, on such a device.
>
> > > -blake
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
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