Thx Murphy.
I try to fix it by like this:
boolean activityActive = true;
protected void onResume() {
// do something
activityActive = true;
}
protected void onPause() {
// do something
activityActive = false;
}
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (!activityActive) {
return false;
}
// do something
}
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (!activityActive) {
return false;
}
// do something
}
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