Maybe you should move the code that's slow-loading into your onDrawFrame along with some extra conditions something like this:
if (continueLoading) { ContinueLoadingPartsHere(); DrawSomeMoreProgressBarHere(); if (loadingPartsDone) { continueLoading = false; } } if (!continueLoading) { DisplayTheMainGraphicsCodeHere(); } On Thursday, March 1, 2012 9:02:22 AM UTC-7, Rikki wrote: > > I need to create multiple progress bars in OpenGL. Can anybody help in > creating that. 1.x or 2.0 any will be okay to use. I have tried a lot > to achive that but all efforts in vain and I need to show something > concrete in a very short duration. it will be helpful if anyone has > something to share. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en