That depends on how you currently display things. If you post some code perhaps someone could give you an idea of how to change it...
On Mar 2, 1:31 am, saex <elpablos...@gmail.com> wrote: > How can i do that? > > El viernes 2 de marzo de 2012 07:44:42 UTC+1, Yan escribió: > > > > > > > Using the alpha values would add a huge layer of complexity to your > > program. Perhaps instead you may consider having a switch in your code to > > throw those polygons in your color buffer rather than your texture buffer... > > > On Thursday, March 1, 2012 9:53:44 AM UTC-7, saex wrote: > > >> I have a square polygon with a texture (opengl es 1.1), and i need > >> that when i want the polygon get's invisible and when i want the > >> polygon turn's visible again. > > >> It's frustrating because seems to be a very easy thing but i can't > >> find any tutorials or examples for do it on google or stackoverflow. > > >> please, can someone give me a sample to do it? > > >> thanks! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en