I'm getting a ConcurrentModificationException in GLSurfaceView which stops my openGL android app. During running the app stops and switches to GLSurfaceView, the stack trace shows that the GLThread has been suspended (exception ConcurrentModificationException).
e ConcurrentModificationException (id=830008594488) cause ConcurrentModificationException (id=830008594488) detailMessage null stackState (id=830008594520) stackTrace null It has no stack trace, or message. I have no idea how to go about tracking down where the problem is... The only way I can stop it is to stop drawing. Has anyone got any tips? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en