On Wednesday, April 11, 2012 8:30:41 AM UTC-7, Brian wrote: 
>
> I did eventually figure out how to pre-allocate a Bitmap.  After looking 
> at the documentation more closely.
>
> I realize you can create a ByteArray, and the BitmapFactory has option for 
> using a ByteArray to store the bitmap, instead of allocating its own memory.
>
> You can then reuse ByteArray for several bitmaps, assuming your finished 
> with one bitmap before you use it for the next bitmap.
>
> yes, using arrays will really help with bitmaps and memory.

 
 

> On Monday, September 27, 2010 3:56:00 PM UTC-4, Brian wrote: 
>>
>> Hello is there any way to pre allocate the memory required for a 
>> bitmap.  Android's memory model is making it very difficult for me to 
>> cache images I need to cache. 
>>
>> It would seem the problem is because the VM heap rarely shrinks 
>> itself, so I would like to just allocate memory for bitmaps ahead of 
>> time? but I can not figure out how to do this? 
>>
>> Any help please!
>
>

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