i want to develop an App with an flexible User Interface. The User choose an Element from a given list and place it on the Screen. Did anyone an example for this or do i have to start
from the ground?
The GUI should work like the Widget-Placement on the launchers. I'm thankful for every tip

I don't know of any examples without searching (which I'm sure you can do just as easily), but thinking about the view [that you will place the widgets on] for starters, you're going to need to create your own class to support placement at any point the user chooses - unless you plan to 'snap' the dragged components in to a known layout such as LinearLayout or RelativeLayout - but that would probably be very annoying for the user unless they're expecting it.

In the old days you could use AbsoluteLayout but that is deprecated since fixed layouts are not orientation / resolution / DPI-friendly.

Your next problem is going to be dragging the widget from the palette to the target view - which effectively means either somehow letting the widget have no parent while it is dragged, or perhaps creating some sort of representative drag image.

This is no small task!


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