Did you make any attempts to use the CCND daemon on top of your bt layer?
Has anyone done this yet?

On Mon, May 21, 2012 at 11:46 PM, gjs <garyjamessi...@gmail.com> wrote:

> Hi,
>
> I have had 3 and 4 ptp bt connections on real android devices ( all
> different ) & once 5, but I found getting reliable connections beyond
> 3 is usually quite difficult.
>
> Configuration was 1 server & multiple clients, I think you may do
> better if you daisy chain connections.
>
> Regards
>
> On May 22, 2:56 am, Kristopher Micinski <krismicin...@gmail.com>
> wrote:
> > Right, that's what I said... But I also said that I doubt that for a
> > real live device, if any one can have more than two open connections
> > at a time, I'd be surprised, please tell if so!  And, if you're
> > talking to 950 nodes where the average degree is two for each node...
> > That's gonna be pretty harsh ;-)
> >
> > kris
> >
> >
> >
> >
> >
> >
> >
> > On Mon, May 21, 2012 at 12:53 PM, mike digioia <mpd...@gmail.com> wrote:
> > > You can do this with a multicast based Openfire system! This uses IP.
> > > Bluetooth as the transport using sockets is still under study, since I
> am
> > > just attempting to get the first case to work with only one chat
> between two
> > > phones. Since this uses Content Centric networking, it can be extended
> to
> > > handle many nodes by extending bluetooth headers and doing packet
> > > fragmentation (BT max is 950) to handle large packets.
> >
> > > On Sun, May 20, 2012 at 10:01 AM, Kristopher Micinski
> > > <krismicin...@gmail.com> wrote:
> >
> > >> You basically, can't do it for Bluetooth, with more than two / three
> > >> (max usually) nodes.
> >
> > >> You can look into wifi direct.
> >
> > >> You can also put a p2p overlay on top of a standard java socket.  But
> > >> that makes this no more interesting than any desktop java app.  I.e.,
> > >> there is absolutely nothing that makes it Android specific.
> >
> > >>http://www.zeromq.org/build:android
> >
> > >> There's a 0MQ build on Android, but it's using the NDK, and I haven't
> > >> seen Java bindings, so it's probably going to a real pain to use.
> > >> (Though in real apps, a message queue like 0mq would be a real
> > >> lifesaver, since you're basically going to emulate that anyway!)
> >
> > >> kris
> >
> > >> On Sun, May 20, 2012 at 12:41 PM, sudheesh ap <hellosud...@gmail.com>
> > >> wrote:
> > >> >      Yes, it's for a class project. The aim is to make a p2p overlay
> > >> > network
> > >> > in android platform to  support p2p android applications such as
> > >> > multiplayer
> > >> > games.I was asking about the possibility to make it over the
> > >> > bluetooth/wifi
> > >> > connection. Waiting for your valuable suggestions.
> >
> > >> > Regards,
> > >> > sap
> >
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