That's right there is a 4 by 4 matrix of theoretically possible
devices

However, you only need to include graphics for the 4 generalised
densities:
  drawable-hdpi
  drawable-ldpi
  drawable-mdpi
  drawable-xhdpi

One screen being physically larger than another doesn't mean it will
have more content...Density is the primary factor:

There is a good explanation here:
http://stackoverflow.com/questions/2638202/android-multiple-screen-sizes-with-same-density

Regards,
Glen

On Jun 7, 9:04 am, Hitendrasinh Gohil <hitendrasin...@gmail.com>
wrote:
> Hi,
>
> As i know there are 4 types of screen size and 4 types of density.But how
> to manage the graphics for different resolution under same density?
>
> Like Samsung galaxy 10.1 has *xlarge screen and comes under mdpi* where as
> kindle fore has  *large screen and comes under mdpi.*
> As i have placed all the graphics for xlarge screen under mdpi and now i
> also want to make the app compatible for kindle(As per android doc graphics
> for kinlde also goes to drawable-mdpi which is not possible because i have
> already graphics for xlarge screen under drawable-mdpi).
>
> can anyone tell me what is best to manage this ?

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