That's right there is a 4 by 4 matrix of theoretically possible devices However, you only need to include graphics for the 4 generalised densities: drawable-hdpi drawable-ldpi drawable-mdpi drawable-xhdpi
One screen being physically larger than another doesn't mean it will have more content...Density is the primary factor: There is a good explanation here: http://stackoverflow.com/questions/2638202/android-multiple-screen-sizes-with-same-density Regards, Glen On Jun 7, 9:04 am, Hitendrasinh Gohil <hitendrasin...@gmail.com> wrote: > Hi, > > As i know there are 4 types of screen size and 4 types of density.But how > to manage the graphics for different resolution under same density? > > Like Samsung galaxy 10.1 has *xlarge screen and comes under mdpi* where as > kindle fore has *large screen and comes under mdpi.* > As i have placed all the graphics for xlarge screen under mdpi and now i > also want to make the app compatible for kindle(As per android doc graphics > for kinlde also goes to drawable-mdpi which is not possible because i have > already graphics for xlarge screen under drawable-mdpi). > > can anyone tell me what is best to manage this ? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en