Felix: Can you post the code of how you got this to work. I am trying to make a custom AnimationDrawable to replace the the default on that MyLocationOverlay uses.
I have made a subclass of MyLocationOverlay but it will only show the first image in the animation-list. I have tried a Runnable and a Handler and nothing works for me. If you can help that would be great! On Wednesday, June 22, 2011 5:09:26 AM UTC-4, Felix Garcia Lainez wrote: > > Ok i have done animating myself using a handler and it works. Thanks! > > On 21 jun, 20:55, TreKing <treking...@gmail.com> wrote: > > On Tue, Jun 21, 2011 at 1:38 PM, Felix Garcia Lainez < > > > > fgarcialai...@gmail.com> wrote: > > > Yes i did, and just tested doing before and after adding > ItemizedOverlay to > > > the map overlays array. > > > > Well, I'm out of ideas. If you don't get an answer to make this work the > way > > it should, perhaps make you own animator for this case. > > It shouldn't be terribly difficult to make your own animated > ItemizedOverlay > > by using the AnimationDrawable functions to get each frame with a timer > in > > between as necessary. > > > > > --------------------------------------------------------------------------- > ---------------------- > > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > > transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en