You are spamming a thread that I started answering to my own question with
your ones, that has nothing to see with the thread, so you are the one that
disturbs in first place on others business.

You better first learn basics on good manners and netiquette before go
beyond with Android.
On Jul 25, 2012 12:02 PM, "Meena Rengarajan" <meenasoft...@gmail.com> wrote:

> At fmmar...@gmail.com :- hello, mind your words ---------- I am new to
> the android . If you wish tell otherwise do your own job .. Others will
> help a lot !
>
> On Wed, Jul 25, 2012 at 3:26 PM, Francisco Marzoa <fmmar...@gmail.com>wrote:
>
>> Please, stop asking your questions into every f*cking thread even when it
>> has nothing to see.
>> On Jul 24, 2012 2:09 PM, "Meena Rengarajan" <meenasoft...@gmail.com>
>> wrote:
>>
>>> How do i wanna capture an Audio in Android please help me .. I am
>>> beginner can anyone help me ? Programmatically i shoud do some operations
>>> like Play, Stop, Record and Save ..
>>>
>>>
>>> On Tue, Jul 24, 2012 at 5:36 PM, Meena Rengarajan <
>>> meenasoft...@gmail.com> wrote:
>>>
>>>> How do i wanna capture an Audio in Android please help me .. I am
>>>> beginner can anyone help me ?
>>>>
>>>>
>>>> On Tue, Jul 24, 2012 at 5:26 PM, Francisco M. Marzoa Alonso <
>>>> fmmar...@gmail.com> wrote:
>>>>
>>>>> Hi Mark,
>>>>>
>>>>> I did not read your answer, that was the point, but using directly the
>>>>> main project package name creates a new problem. See my other answer
>>>>> for
>>>>> the solution I finally reach.
>>>>>
>>>>> Thank you very much,
>>>>>
>>>>>
>>>>>
>>>>> On 24/07/12 13:06, Mark Murphy wrote:
>>>>> > On Tue, Jul 24, 2012 at 6:53 AM, Francisco M. Marzoa Alonso
>>>>> > <fmmar...@gmail.com> wrote:
>>>>> >> I am facing problems getting the id of a resource by name when
>>>>> using a
>>>>> >> library project:
>>>>> >>
>>>>> >> int resId = context.getResources().getIdentifier("myresname",
>>>>> >> "drawable", "net.iberdroid.mygamecore");
>>>>> >>
>>>>> >> It seems like this always returns 0 when using the project as a
>>>>> library,
>>>>> >> but it were working flawlessly while it was an standalone project.
>>>>> >>
>>>>> >> net.iberdroid.mygamecore is where those resources resides, and in
>>>>> fact
>>>>> >> they are there.
>>>>> >>
>>>>> >> That code is even executed within the library project package, not
>>>>> from
>>>>> >> the android project that links it.
>>>>> >>
>>>>> >> Any ideas?
>>>>> > Have you tried using the package name of the main project, instead of
>>>>> > the library?
>>>>> >
>>>>>
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>>>>
>>>>
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