hm, well, I'm not allowed to change the design of the app here. So this will not be applyable. But what I'm doing not, still not perfect, is getting how much memory the device has available and load pic with different resolution accordingly. The number is limited and the size is already not that-big, so these measures are enough for me.
On Sunday, July 15, 2012 5:52:39 PM UTC+2, RichardC wrote: > > Some options: > > - load thumbnails only and let the user click one to see it large > - use a scrolling thumbnail image bar which and show its centre image > above it as large as possible. On a phone imaging a small bar (full width) > at the bottom of the screen with 3 or 5 thumbnails. You would show the > centre thumbnail above the bar filling the rest of the screen and the user > would swipe left/right on the thumbnails to change image. > - only show 1 large image and make the user swipe to scroll to the > next. > > In all of the above options there is only ever 1 large image loaded at any > time. Thumbnails should be re-sampled as they are loaded so as to only use > a few KB. > > On Sunday, July 15, 2012 11:00:57 AM UTC+1, user123 wrote: >> >> I forgot to say, I'm targeting API 7. > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en