Hi Niraj. Can you send me C code to read framebuffer data? I also appreciate if you send me complete Android project just to demonstrate how to call those C code via JNI.
Thank you. On Tuesday, December 15, 2009 12:24:32 PM UTC+7, Niraj wrote: > > Hi, > > I am collecting framebuffer data directly from /dev/graphics/fb0. > This way works properly while working with android emulator. > > I am using C code for this purpose, as I didn't get any functionality > in java to read framebuffer directly. > And I am using JNI to call this C function in Android. > > If you need the C code for reading framebuffer data, I can directly > mail you. > > On Dec 14, 6:35 pm, yog <usb...@gmail.com> wrote: > > Hi all, > > > > Iam working on Android frame buffer, I want to collect the frame > > buffer data and dispaly it. can any one tell me, from where i can > > collect the data, Is it from surface flinger? Is there any way that i > > can collect it from HAL (Hardware abstraction layer) too. > > > > Thanks in advance > > yog > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en