Romain, do you have a solution for images downloaded from the network (not resource files) where you don't know beforehand it's type or density?
On Wednesday, July 11, 2012 12:50:14 PM UTC-5, Romain Guy (Google) wrote: > > The fix is unfortunately not in 4.1.1. An easy workaround is to put your > GIF in drawable-nodpi/ instead and to perform the scaling use > Bitmap.createScaledBitmap() (this API does not cause the bug to happen.) > Alternatively you should think about using PNG instead. GIFs scaled at > runtime are converted to ARGB_8888 bitmaps so you lose the benefit of low > memory usage anyway. > > > On Wed, Jul 11, 2012 at 10:27 AM, Josh F. <joshf...@gmail.com<javascript:> > > wrote: > >> Thanks Romain, I really appreciate you fixing this without even a bug >> report being filed. We were using the same GIF for multiple densities as >> the auto-scaling worked quite well for us, so that must have been the >> problem. Can you clarify if this was fixed in the 4.1.1 that is now being >> released or if we should expect it in a future update? We have some plans >> for other games and features to existing that may benefit from GIF again so >> it would help to know when/if we should consider using them again. Thanks >> again! >> >> On Wednesday, July 11, 2012 10:10:44 AM UTC-7, Romain Guy (Google) wrote: >>> >>> I found and fixed the bug by the way. It occurs only when the bitmap >>> loaded from the GIF has the wrong density and gets auto-scaled by the >>> framework. >>> >>> >>> On Tue, Jul 10, 2012 at 6:19 PM, Bradley Hekman wrote: >>> >>>> Josh, I encountered the same problem in my app while running on >>>> hardware. I'm just going to switch over to png.. >>>> >>>> On Saturday, July 7, 2012 2:39:27 AM UTC-4, Zsolt Vasvari wrote: >>>>> >>>>> If this happens on hardware but not on the emulator, my guess is that >>>>> this is not really a PNG/GIF issue. I couldn't get Google I/O tickets >>>>> either, so I cannot help. >>>>> >>>>> On Friday, July 6, 2012 11:50:43 PM UTC+8, Josh F. wrote: >>>>>> >>>>>> I will create the bug report as soon as I can get a development >>>>>> device with this actual build on it as it does not happen in the >>>>>> emulator. >>>>>> As it stands right now you had to be at Google I/O to get one and >>>>>> tickets >>>>>> sold so fast I was not able to get one. To test this issue and the fix >>>>>> I >>>>>> have had to rely on my users who were there and have a Galaxy 7, which >>>>>> is >>>>>> not going to work to create a sample project example of the issue >>>>>> required >>>>>> to post an official bug report. Hopefully in a few weeks I'll get my >>>>>> Galaxy 7 and do just that. >>>>>> >>>>>> If someone in the community has a device that they would be willing >>>>>> to test with me on, I can send sample files/etc. to create the bug >>>>>> report >>>>>> sooner. >>>>>> >>>>>> On Friday, July 6, 2012 8:27:14 AM UTC-7, Mark Murphy (a Commons Guy) >>>>>> wrote: >>>>>>> >>>>>>> > This is a bug in >>>>>>> > Android 4.1 Jelly Bean as released on current devices and I hope >>>>>>> that they >>>>>>> > fix it before full retail devices ship or this thread will get >>>>>>> very busy. >>>>>>> >>>>>>> Please feel free to file a bug report on http://b.android.com, with >>>>>>> a >>>>>>> sample project demonstrating the issue. >>>>>>> >>>>>>> -- >>>>>>> Mark Murphy (a Commons Guy) >>>>>>> http://commonsware.com | http://github.com/commonsguy >>>>>>> http://commonsware.com/blog | http://twitter.com/commonsguy >>>>>>> >>>>>>> _The Busy Coder's Guide to Android Development_ Version 3.7 >>>>>>> Available! >>>>>>> >>>>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "Android Developers" group. >>>> To post to this group, send email to >>>> android-d...@**googlegroups.com<javascript:> >>>> To unsubscribe from this group, send email to >>>> android-developers+**unsubscr...@googlegroups.com <javascript:> >>>> For more options, visit this group at >>>> http://groups.google.com/**group/android-developers?hl=en<http://groups.google.com/group/android-developers?hl=en> >>> >>> >>> >>> >>> -- >>> Romain Guy >>> Android framework engineer >>> >>> -- >> You received this message because you are subscribed to the Google >> Groups "Android Developers" group. >> To post to this group, send email to >> android-d...@googlegroups.com<javascript:> >> To unsubscribe from this group, send email to >> android-developers+unsubscr...@googlegroups.com <javascript:> >> For more options, visit this group at >> http://groups.google.com/group/android-developers?hl=en > > > > > -- > Romain Guy > Android framework engineer > roma...@android.com <javascript:> > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en