Hi, I downloaded and played with the opengl sample at http://developer.android.com/training/graphics/opengl/draw.html
However, it uses the standard coordinate system for opengl, where 0,0 is at the center of the screen and -1,-1 at top-left and 1,1 at bottom- right. I want to use the screen's coordinate, where 0,0 is at top-left and width,height is at bottom-right. I already tried a dozen things, read about 30 articles, but since i'm a newbie at opengl, i'm still stumped. Can someone tell what it has to be done to change the coordinate so that the given rectangle static float squareCoords[] = { 10f, 10f, 0.0f, // top left 10f, 20f, 0.0f, // bottom left 20f, 20f, 0.0f, // bottom right 20f, 10f, 0.0f }; // top right ... is shown at screen? thanks guich -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en