I'm having several issues dealing with android.graphics.Path when I set my target *API-Level to 14 or higher* and *only on certain devices*. One has already been described here<http://stackoverflow.com/questions/12133797/android-path-with-values-out-of-range>, another one is this:
I used to be able to create a Path and then in View.onDraw() do something like: canvas.drawPath(p, paint); pTest.offset(1, 1); This would offset the path by 1 pixel each dimension every time View.invalidate() is called. At target API-Level 14+ however, this offsets it only once and then never again, when running on the *Nexus 7*. On the emulator, it works just as it should. Does anyone know, what the problem is here? Thanks in advance. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

