We have similar problem, an simple app with a videoview + textview, on many devices works normally, but in a Acer 500 via HDMI it only shows video in full screen....
El miércoles, 5 de septiembre de 2012 16:00:42 UTC-3, Robert Green escribió: > > We have 2 layers, > > 1) SurfaceView with MediaPlayer attached to play video > 2) Translucent GLSurfaceView for interactive 3D on top of video > > The configuration is really pretty simple: > > MyGLSurfaceView glView = new MyGLSurfaceView (this); > ((GLSurfaceView)glView ).setZOrderMediaOverlay(true); > > ((GLSurfaceView)glView > ).setBackgroundColor(getResources().getColor(android.R.color.transparent)); > SurfaceView videoView = new SurfaceView(this); > videoView.getHolder().setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); > setContentView(videoView, new LayoutParams(LayoutParams.FILL_PARENT, > LayoutParams.FILL_PARENT)); > addContentView((GLSurfaceView)glView, new > LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); > > > This works normally on tons of devices, but when I connect an Asus > Transformer tablet up via HDMI, it only shows the video layer and nothing > from OpenGL. Basically it's not compositing the surface layers before > pushing it to HDMI. > > Shouldn't it be or is there something I'm missing? > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en