We have similar problem, an simple app with a videoview + textview, on many 
devices works normally, but in a Acer 500 via HDMI it only shows video in 
full screen....

El miércoles, 5 de septiembre de 2012 16:00:42 UTC-3, Robert Green escribió:
>
> We have 2 layers,
>
> 1)  SurfaceView with MediaPlayer attached to play video
> 2)  Translucent GLSurfaceView for interactive 3D on top of video
>
> The configuration is really pretty simple:
>
> MyGLSurfaceView glView = new MyGLSurfaceView (this);
> ((GLSurfaceView)glView ).setZOrderMediaOverlay(true);
>
> ((GLSurfaceView)glView 
> ).setBackgroundColor(getResources().getColor(android.R.color.transparent));
> SurfaceView videoView = new SurfaceView(this);
> videoView.getHolder().setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
> setContentView(videoView, new LayoutParams(LayoutParams.FILL_PARENT, 
> LayoutParams.FILL_PARENT));
> addContentView((GLSurfaceView)glView, new 
> LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
>
>
> This works normally on tons of devices, but when I connect an Asus 
> Transformer tablet up via HDMI, it only shows the video layer and nothing 
> from OpenGL. Basically it's not compositing the surface layers before 
> pushing it to HDMI.
>
> Shouldn't it be or is there something I'm missing?
>
>

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to