I'm trying to display a bitmap on canvas using the matrix.
canvas.drawBitmap(currentBitmap, m_matrix, tempPaint); but the result appears, image seems weird. After that I have shown it using bounds canvas.drawBitmap(currentBitmap, 0, 0, tempPaint); But here image looks good, in both the cases image is not scaled. How should I set matrix properties for the initial display? Does the matrix display uses something else for showing the image because of that image is getting changed? Please suggest any tutorials for details explanation. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en