Sorry for late reply. I tried hardware layers, WebViews render content incorrectly esp. divs with "position: fixed".
Software layers are better but UI gets quite slow if there are multiple WebViews. So I used usual OpenGL to show web page textures in 3D, and "switched to 2D / WebViews" for user interaction. On Friday, October 12, 2012 8:18:25 PM UTC+4, Romain Guy (Google) wrote: > > A way to do this is to set a hardware layer on your WebView. > On Oct 12, 2012 1:40 AM, "Avetik Kazhoyan" <kazh...@gmail.com<javascript:>> > wrote: > >> Hi, I'm trying to rotate WebViews with setRotateX()/Y(). The view rotates >> but web page contents get cropped / messed up. >> >> Are setRotate methods applicable to WebViews? >> >> -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en