Sorry I've no example myself, you would find on the net.

On Thu, Nov 1, 2012 at 8:35 PM, huberte <svend.wal...@gmail.com> wrote:
> thanks Anthony, may I have a code example please ?
>
>
>
> Le mercredi 31 octobre 2012 06:39:24 UTC-4, Anthony Prieur a écrit :
>>
>> You might get better results trying to use the Javascript 'viewport'.
>>
>>
>> Le mardi 30 octobre 2012 16:24:26 UTC+1, huberte a écrit :
>>>
>>> Trying to load http://www.sciences-physiques.eu/appli/oneimage/ both in
>>> iOS and Android (SGS2).
>>>
>>> Image is 1600*2262
>>>
>>> The result is a better image on iOS. I know android can do better,
>>> because I had an application with such big image downsized, and the text was
>>> "clearer".
>>>
>>> I red a lot about adding some code in css, but it seems that it does not
>>> apply to webkit
>>>
>>> Here are the screenshots :
>>>
>>> http://tof.canardpc.com/show/9144d047-0aaf-4906-9c96-1a991112f9fc.html
>>>
>>> http://tof.canardpc.com/show/36008198-e6ef-4b02-820b-fe2ca8b8df1c.html
>>>
>>> The code is :
>>>
>>> <!DOCTYPE HTML>
>>> <html manifest="" lang="en-US">
>>> <head>
>>>     <meta charset="UTF-8">
>>>     <title>carimage</title>
>>>     <style type="text/css">
>>>          img { width: 100%; }
>>>         html, body {
>>>             height: 100%;
>>>             background-color: #1985D0
>>>         }
>>>         </style>
>>>         <body>
>>>
>>> <img src="1.png" />
>>>
>>> </body>
>>> </html>
>>>
>>> just that you know, if I put max-width instead of width, the result is
>>> worse than with only the "width" attribute
>>>
>>> Because I'll have physics, chemistry, math and for good rendering I use
>>> Latek. So I have to use image. On Android my pupils say I could use
>>> something better than a bad scanner. On iOS they say it's like in their
>>> books...
>>>
>>> Thanks a lot !
>
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