Hi, 1) I am developing an application which has very high quality image contents. To load these images asynchronously I am using
https://github.com/nostra13/Android-Universal-Image-Loader This library has many options of using memory cache and disc cache. I am using memory cache in onCreateView() of fragment and clearing the memory cache in destroyView() of fragments. But still I am facing the OutOfMemoryException. I have even tried calling Bitmap.recycle() but no luck.What is the best way to clear the bitmap memory? 2) The application has one local html5 component which is hosed in webview. The html component rendering is extremely slow in 4.0 and above. I have tested it with Galaxy Nexus. Its extremely slow. We can see each frame of animation. I have alredy tried enabling and disabling the hardware acceleration. But both does not work.How can I handle this? Sourabh Deshpande. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en