The message could be a clue, it's trying to tell you that the CPU is overloaded, i.e. you're trying to do too much. Have you tried running "top" to check the CPU load?
On Feb 4, 10:32 pm, suhas <suhas.ga...@gmail.com> wrote: > Hi all, > I m using mp3 sound in my game (used wav format also) ........ while > playing sound i get problem as "obtainBuffer timeout (is the CPU > pegged)" and then sound gets played after some time i.e it is not > syncronized with the game play ....... plz help me with this issue > > Thnxs > Suhas --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---