The message could be a clue, it's trying to tell you that the CPU is
overloaded, i.e. you're trying to do too much. Have you tried running
"top" to check the CPU load?

On Feb 4, 10:32 pm, suhas <suhas.ga...@gmail.com> wrote:
> Hi all,
> I m using mp3 sound in my game (used wav format also) ........  while
> playing sound i get problem as  "obtainBuffer timeout (is the CPU
> pegged)" and then sound gets played after some time i.e it is not
> syncronized with the game play ....... plz help me with this issue
>
> Thnxs
> Suhas
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