Hmm... I like that idea.
It just might work, I only need to cover 2.5k users and another 3.9k on the 
other one.
Those numbers are small enough I could build them right into the code as a 
digested lookup.

By the way, if the user has lost their transaction record you can send them 
to this link:

*https://wallet.google.com/manage/#transactions:*


and tell them to get the order number for you :)


- Brill



On Monday, December 3, 2012 11:59:44 PM UTC-5, John Coryat wrote:
>
> You could use their original order number.  Download the orders from the 
> Checkout console and store them on a server. Add a way for users to enter 
> their order number to open up the premium content. The user would have to 
> search for their order number though. 
>
> -John Coryat
>
> On Monday, December 3, 2012 10:50:24 PM UTC-6, Brill Pappin wrote:
>>
>> Yeah, I'm trying to streamline and *not* maintain 4 different apps :)
>> I'm formulating a plan to simply ask the users in the next update and use 
>> the LVL lib along with a hosted database to mark those who should never 
>> need to buy it again.
>>
>> - Brill
>>
>> On Monday, December 3, 2012 11:38:53 PM UTC-5, Nobu Games wrote:
>>>
>>> The problem with this suggestion is that it won't last a switched SD 
>>> card, factory reset or new device. I don't think that there's is a real 
>>> good solution to this problem other than maintaining the paid app. You 
>>> could transform the paid app into an "unlock key" and require your users to 
>>> install the free version. After a grace period you can unpublish the unlock 
>>> key app. I believe that your customers who purchased the paid version will 
>>> still be able to download the unpublished app.
>>>
>>>
>>> On Monday, December 3, 2012 7:57:59 PM UTC-6, niko20 wrote:
>>>>
>>>> Maybe try and use something that would be on their device that you 
>>>> created ( a folder, etc) as an indicator they are a previous customer.
>>>>
>>>>
>>>>
>>>> On Monday, December 3, 2012 2:37:34 PM UTC-6, Brill Pappin wrote:
>>>>>
>>>>> FYI - What I'm doing is switching from a free/paid version free with 
>>>>> ads, to a single version that will have ads until an in-app purchase is 
>>>>> made.
>>>>> Obviously I don't want to screw the legacy customers with ads they 
>>>>> have to then pay to get rid of.
>>>>>
>>>>

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