Out of the box it supports OBJ for static geometry and Collada (DAE) for static and animated models. We have a utility that will convert either of those to a binary format called BAI to go to production because it's smaller and loads faster. The engine uses a library called Open Asset Import which supports 30+ formats, so if you want more formats supported, all you have to do is add in the format support files to either the engine or the BAI conversion utility. I think the only format that isn't supported by Open Asset Importer is FBX, but autodesk has good FBX to DAE conversion utilities that work, so there is that option.
On Thursday, December 27, 2012 10:54:07 PM UTC-6, bob wrote: > > Looks interesting. What 3d model formats does it support? > > > On Thursday, December 27, 2012 5:24:59 PM UTC-6, Robert Green wrote: >> >> Hi All, >> >> I'm a long time contributor of this group (over 400 posts I think), >> developer of Deadly Chambers, Antigen and several other Android games and >> just wanted to, in good will, let you know about the game engine that we've >> been developing for the past 2 years. It's called BatteryTech Engine and >> is available at http://www.batterytechsdk.com . It's full OpenGL ES 2.0 >> and was designed around Android so that it would work really well across >> over 1000 devices, maybe more. It's free to develop but does require a >> license to deploy. The license gets you full engine source code which is >> something you don't see often from comparable engines. We completely >> integrated Box2D and everything is bound to Lua to make it really easy to >> script out game logic. You can also deploy on other platforms, but it >> works great specifically for Android too. >> >> Please let me know what you think, either here, privately or otherwise. >> Would love feedback and am always happy to support. >> >> Thanks everyone!! >> > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en