Unfortunately there is no way to dynamically download, compile, and execute Renderscript bitcode in Android. Even with a small fix I made to the reflected ScriptC constructors (allowing you to eliminate the res/raw + filename, and only pass the first argument), you still need to have the bitcode files in the raw resources for the apk.
Steve On Wednesday, January 9, 2013 3:32:20 PM UTC-8, wave wrote: > > I have a problem on dynamic loading pre-compiled renderscript source > files (XXXX.bc, Script_XXXX.java) which are downloaded from web. I want to > load pre-compiled renderscript source files (XXXX.bc, Script_XXXX.java) at > runtime by dynamic class loading. However,ScriptC(RenderScript rs, > Resources resources, int resourceID), the constructor of ScriptC requires a > resource ID. As the renderscript source files are downloaded, there are no > ways to provide resource ID to constructor. Is there any other solutions I > could find to solve this problem? Thanks. > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en