Let's say you're setting up a GLSurfaceView.

You want it to look good, so you do this:

this.setEGLConfigChooser(8, 8, 8, 8, 16, 0);

That's probably fine *if* the user can support that video mode.

But what about, if for some reason, the user's device can't support that 
mode?

Is there a graceful way to detect this condition and fall back to a less 
desirable video mode?

Thanks.

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