.I am wondering how developers here are dealing with the fact that there 
are 1000's of devices out there, some of them running your applications in 
very broken ways
.I keep running into these kind of issues again and again for the past 3 
years, and to be honest, I'm fed up with it
.I've decided to move to iOS development, and the only way to convince me 
otherwise is to give me a decent, reliable way of dealing with fragmentation

So what do you do when you develop a game, for example, and try to create a 
high-quality user experience on Google Play?
Do you do your QA on 50 different devices? 100? 1000?
Or do you just shoot blindly and hope that it works, or wait for users to 
send you bug reports?

To make it clear, I'm not talking about "official" fragmentation.
I don't talk about different screen sizes, densities, features, OS versions 
and so on.
I talk about the "unofficial" fragmentation. The fact that most devices, 
even the popular ones from the big companies like Samsung, HTC, Motorola, 
LG and so on, contain tons of implementation bugs that prevent apps from 
working correctly.
I'm talking about the fact that you can call a certain simple API, test it 
on a stock Android ROM (like on Nexus 4), and then have your application 
crash on some Samsung, that decided to break the implementation because of 
some customization.

How can people stand that?
How is it possible to write code, when the machine that executes it is 
completely broken in unexpected ways?

I'm really fed up with it.
About 50% of my Android development time is wasted on babysitting broken 
devices.
I'm waiting for an official Google response about this, and what have you 
been doing in all those years to fix that.
I've heard about things like "conformance tests" for devices and so on, but 
the reality is far from acceptable in this area.

,Looking forward for helpful responses
Omer

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