Hello,

I would like to animate the height of a View to make it look like it is 
expanding.

My current implementation involves a custom Animation class that invokes 
getLayoutParams() and changes the height variable in the 
applyTransformation() method. It looks like this:

    @Override
    protected void applyTransformation(float interpolatedTime, 
Transformation t) {
        super.applyTransformation(interpolatedTime, t);

        LayoutParams layout = mActor.getLayoutParams();

        int newHeight = fromHeight + (int) ((toHeight-fromHeight) * 
interpolatedTime);
        layout.height = newHeight;

        mActor.requestLayout();
    }

However, animations are choppy because whenever I invoke requestLayout(), 
it layouts the entire view hierarchy, which is expensive, resulting in 
choppy animations (eg 10fps). I have tried forceLayout(), hoping that it 
would only layout a portion of the view hierarchy, however it seems to do 
nothing...

Please give me some advice on how I can implement this sort of animations 
correctly.

Thank you.

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